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HEROES AT HOME

Private Campaigns and Parties

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If you already know you want to register, click here.
If you want more information, keep reading.
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You provide the place, and we will DM a private game for you and your friends, be it a one-time adventure for a night, or a weekly campaign that lasts years.  Maybe you want a regular way to de-stress after work, or just want to brush up on the game with a refresher.  Whatever your gaming needs, The Deliberate Myth is here for you.  There is no set schedule for these campaigns; it is whatever works for you and your friends.  

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Campaigns and Session Zero

A campaign is a multi-session adventure of at least three sessions.  Campaigns can be booked from a minimum of 3 sessions and a maximum of 15 sessions at a time.  Story-wise, the adventure can also continue past your campaign's last session if you want, so your adventure can run as long as the players want them to.  Ideal for players of any experience level who are ready to commit to the hobby and really experience all the wonder than D&D can offer.  Campaigns can be held in-person or remotely.

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Every new campaign is required to have a  “Session Zero” before gameplay begins.  This is a full-length session where the players and DM meet to create characters (if needed), and more importantly, determine the scope and style of your game.  Your GM will ask the players a number of questions about what kind of adventure the players want to have.  This is how your campaign truly becomes unique to you!  Session Zeroes do not count towards any bulk rate session discount (see below for pricing).  

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​One-Shot Adventures

One-shot adventures are shorter quests that are typically one single session.  The Deliberate Myth provides both pre-made characters and adventures, allowing players to jump straight to the action!  Great for newer players to get a taste of what D&D is all about, but who aren't ready yet to commit to a longer narrative.  They also make great birthday parties, and as such, are treated as a "Classic Birthday".  Please see the section on BIRTHDAYS/ONE-SHOTS for one-shot pricing.

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Campaign Pricing and Details

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  • Base rate: $17.50/hour, per player (in-person and remote). 

  • Groups are expected to have between 3 and 6 players.  Please ask if you require a different number of players.

  • Gameplay sessions can be booked for 2, 3, 4, or 5 hours in length.  The actual time can be adjusted to partial hours, but pricing is typically rounded up to the next full hour.  For example, a 2.5 hour session will be billed at 3 hours.

  • Campaigns can be booked for 3 to 15 gameplay sessions at a time.  Discounts are available when paying for multiple gameplay sessions at once: 5% off sessions 6-10, and 10% off sessions 11-15.  All discounted sessions must be paid in advance, or discount does not apply.

  • It is assumed that all campaigns meet once per week, every week, as a default, although reasonable exceptions can always be made to account for holidays, school closings, etc.  Groups that wish to meet on a non-weekly schedule (every other week, once a month, etc..) should discuss their schedule needs with us before gameplay sessions begin.

  • "Session Zeroes" occur before game play begins.  They do not count towards the session count when determining discounts.

  • In-Person Campaigns:

    • You are responsible for the location of an in-person campaign.   The Deliberate Myth comes to you.  Sessions will be held at a mutually agreed upon time and place.

    • All Deliberate Myth DMs are vaccinated.  We expect that everyone who will be physically present in the agreed upon location and is of age, per the CDC; will be vaccinated at well.  This applies to both players and non-players alike.

  • Remote Campaigns:

    • All players are required to have simultaneous access to Zoom, Roll20.net, and DnDBeyond.com.  You will not need a paid account for any site.

    • Remote campaigns also require a sufficient internet connection, device(s), and two-way audio capabilities.  If you are uncertain about your technical capabilities, please ask and we will do our best to assist your setup.  Cameras are not required; however they are very strongly encouraged, so your DM can better mimic the feel of an in-person session.

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Absent players and Cancellation policy

We do not typically offer refunds for individual players who cannot attend an individual session.  The player may not be there, but the character still is - and your GM still had to prepare for your character to be there.

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Cancelled sessions fall into two categories:  GM cancellation  and Party cancellation.

 

GM cancellations: If your GM has to cancel a session for any reason, the party will be fully compensated in one of the following ways:

  1. A makeup session will be scheduled.   Makeup sessions will be at the soonest available date that works for the entire group, and may or may not be at the same time and day as the regular sessions.   

  2. Session extensions.  If no makeup date can be found, we may attempt to extend some or all of the remaining sessions by an amount of time equal to the cancelled session duration.   This is conditional upon player availability.

  3. If no makeup date can be scheduled within a reasonable amount of time, and if the players cannot extend the sessions to makeup for the time missed, players will be given the choice of either credit towards their next campaign or a refund for the cancelled session.

 

Party Cancellation:  If the party decides they need to cancel a session for any reason, the party will have up to 4 weeks past the originally scheduled campaign end-date to reschedule the session at no cost.  This date must work for the GM as well as the majority of the party.  If a date that works for the group cannot be found within that time, the session is treated as if the players chose not to attend.  As per our standard policy on individual players missing a session, players are not eligible for a refund in this case.

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What is the difference between a Heroes at Home campaign and an Adventurer's Academy campaign?

In a nutshell, Heroes at Home campaigns have more flexible schedules (both from a hourly and weekly perspective) and can be potentially cheaper than Adventurer's Academy campaigns.   However, Adventurer's Academy campaigns receive priority staffing.  If there are two groups inquiring about the same DM and the same day and time, the Adventurer's Academy group will be staffed and booked first.

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Game Master Services for kids & adults

Private and After-School Dungeons & Dragons Programs

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